iPhone Models
Here is what a sample model might look like with ObjectiveResource.
Check-in
Checkin.h
#import "ObjectiveResource.h" @interface Checkin : NSObject { NSString* game_id; NSNumber* teamPick; NSNumber* sendPush; NSNumber* crossPosted; NSNumber* checkinId; } @property(nonatomic, retain) NSString* game_id; @property(nonatomic, retain) NSNumber* teamPick; @property(nonatomic, retain) NSNumber* sendPush; @property(nonatomic, retain) NSNumber* crossPosted; @property(nonatomic, retain) NSNumber* checkinId; @end
Checkin.m
#import "Checkin.h" @implementation Checkin @synthesize game_id, teamPick, sendPush, crossPosted, checkinId; - (void) dealloc { [game_id release]; [teamPick release]; [sendPush release]; [crossPosted release]; [checkinId release]; [super dealloc]; } @end
Message
Message.h
#import "ObjectiveResource.h" @interface Message : NSObject { NSString* content; NSString* emoticon; NSNumber* sendPush; NSNumber* crossPosted; NSString* game_id; NSNumber* messageId; } @property(nonatomic, retain) NSString* content; @property(nonatomic, retain) NSString* emoticon; @property(nonatomic, retain) NSNumber* sendPush; @property(nonatomic, retain) NSNumber* crossPosted; @property(nonatomic, retain) NSString* game_id; @property(nonatomic, retain) NSNumber* messageId; @end
Message.m
#import "Message.h" @implementation Message @synthesize content, emoticon, sendPush, crossPosted, game_id, messageId; - (void) dealloc { [content release]; [emoticon release]; [sendPush release]; [crossPosted release]; [game_id release]; [messageId release]; [super dealloc]; } @end
Next: Google Toolbox OAuth →